The emulator supports OpenGL ES, but it uses a software rendering stack. It's part of the emulator.
On Sat, Jul 11, 2009 at 9:35 AM, Ian S<[email protected]> wrote: > > I am trying to get into doing some OpenGL ES development for the > Android platform, but the emulator provided in the SDK seems to be > lacking drivers for actually rendering anything I code. Does anyone > know where I can get a copy of the shared object <libhgl.so> that will > work with the emulator? I've stumbled across posts that talk about a > software-only implementation released under the Apache License, but > I've yet to run across it. Can anyone help me? > > > > -- Romain Guy Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Beginners" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~----------~----~----~----~------~----~------~--~---

