In my application adding fullscreen to my application results in a 50%
performance loss.


fullscreen call:
this.getWindow().setFlags
(WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE |
WindowManager.LayoutParams.FLAG_FULLSCREEN,WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE
| WindowManager.LayoutParams.FLAG_FULLSCREEN);


Why is this so?


Is it because android is changing into another colorformat?

I don't think it is because of the additional pixels to be drawn in
the SurfaceView.

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