Hi Suneel, I also share the same requirement as you do. My app is about a racing car moving in a 3D environment. If you have any clue about it please let me know.
Thank you, Maqsood On Sep 5, 11:49 am, javame_android <[email protected]> wrote: > Hi, > > I want to implement OpenGL ES application on WebView. Can the > application be ported that way? I have an Applet Player which uses > JOGL for rendering purpose and JavaScript for event handling. Now to > port that application on Android I have completed rendering on > GLSurfaceView. For event handling I need to replace the code of > Javascript with something else. Can I call Javascript and parse it > from my standalone application. Or I would have to use WebView class > to use it. > > In case I need to use WebView for calling Javascript then can I draw > opengl es on WebView. Any guidance would be of great help. > > Regards > Sunil --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Beginners" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en -~----------~----~----~----~------~----~------~--~---

