I have a project in J2SE that I'm trying to port to android.  At the
moment, it is broken into several jars with resources in each jar.
Can I use Class.getResource("/path/to/resource") to load the
resources?  If I do, can I pipe the raw stream that I fetch (of, let's
say, a PNG file) into something like BitmapFactory to obtain the
object I need?

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