This is probably a real basic problem. I've been working on the
tutorials, and everything had been going fine so far (well, had a few
quirks, but I managed to solve them myself). The problem was with
tutorials containing audio, when I debug and install on an emulator,
the app stops due this error:
E/AndroidRuntime( 788): Uncaught handler: thread main exiting due to
uncaught exception
E/AndroidRuntime( 788): java.lang.RuntimeException: Unable to start
activity ComponentInfo{org.me.audio/org.me.audio.Audio}:
android.content.res.Resources$NotFoundException: File res/raw/up.mp3
from drawable resource ID #0x7f040008
And that's quite typical for all of the mp3s listed. The files are
definitely there, and are in the correct location. I thought, maybe
it was due to me being difficult, and using NetBeans instead (but this
shouldn't make any difference as the IDE isn't doing the compiling),
since I already had it installed, so I downloaded Eclipse and tried it
again from there. Same problem. I've evidently missed something very
fundamental. Any ideas?
I can't see how the resources can be missed from the path, if
everything else gets found automatically.
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