I understand the perils of using things outside the SDK, and can
shoulder them for now.
I have already downloaded an app from the Marketplace (Top Voice
Control) that uses android.speech.srec
Given that I see it is possible and understand why some might not care
to do this, can someone tell me how it is accomplised?

Thanks.  I continue to putter and was recently able to reduce some
errors in my build by adding a jar from the AOSP to my SDK Java Path.
I seem to be unable to find one that contains the srec items.

tone

My question remains:  how do I accomplish it?

On Oct 27, 6:08 am, RichardC <[email protected]> wrote:
> If you are creating applications to distrubute via the market place
> then you have to use just use the documented/supported functionality
> from the Android SDK.
>
> As had been said repeatedly in these groups - if you get your code to
> work today using functionality NOT supported by the SDK there is NO
> guarantee that it will continue to work tomorrow.
>
> If you need to use the platform code then you will have to build your
> own device.
>
> --
> RichardC
>
> On Oct 26, 4:46 pm, DulcetTone <[email protected]> wrote:
>
>
>
> > I have the Android open source tree, and can even build within it my
> > own voice dialer, cribbed from the stock Google VoiceDialer.  However,
> > my understanding is that doing it this way submerges my app within a
> > firmware image, and it does not give me the means to throw its
> > finished form onto (say) Android Market.
>
> > How can I do this within an SDK environment?  I need access to classes
> > that are apparently not a part of what is available to a purely SDK-
> > crafted app.  Examples of what I cannot get to are:
>
> > android.bluetooth.*
> > android.os.SystemProperties
> > android.speech.srec.*
>
> > Do I code from the Android source and somehow extract my app from the
> > firmware morass?
> > Do I somehow tweak my Eclipse settings (e.g.: add a library or jar) to
> > gain access to this from within an SDK installation?
>
> > Thanks in advance for some explicit instruction.  Build environment
> > set-up has always been the most challenging aspect of this work for
> > me!

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