I am attempting to port a simple "tap the moving target" iPhone game to Android (1.6). The game animates the position of a button, moving it to random locations, while the user tries to tap it.
With the iPhone, moving the button is rather simple: [UIView beginAnimations:nil context:nil]; button.center = CGPointMake(x, y); [UIView commitAnimations]; I have attempted to duplicate this on Android using Animation/ TranslateAnimation, but have found that this only affects where the image of the button appears, not the tap boundaries. In other words, even though the button appears to be moving, it is not possible to tap it. Is there a way to animate the actual position of a View in Android? If not, does anyone have any suggestions on the "Android-way" of making such a game? -- You received this message because you are subscribed to the Google Groups "Android Beginners" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en

