This is a  basic question, but frustrating me.

I have an imageview that I want to populate with a gif loaded from the
internet.

However, I don't want the UI thread to be tied up waiting for the gif
to load.

If I create a separate thread and call the setBitMapImage method on
the View, I get an exception that I am not calling from the owning
thread (which, presumably, is the UI thread).

So... what do I do?

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