I have a game grid.  On any given move there it is possible that any
of several hundred items may move and move multiple times (this is not
a continuous animation,  one move ... results and wait) .  In windows,
I  created a bitmap.  For any move I would restore and draw as
required.  Then when it was done, display the new bitmap on the
screen.  The original was a Windows game.

I think I need to do this for Androd as well.  One problem I had was
memory.  I dont think having hundreds of objects stored in memory
would be good with the available memory in Android.

All the examples I find seem to create a new view, canvas, or bitmap
or whatever for each item.  I have not found the proper example for
what I want.

So if someone has a link or code, I would appreciate seeing an short
sweet example.  Or suggestion.  Im a rookie, so the shorter the
better.

Thanks  ScCrow

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