I have a game grid. On any given move there it is possible that any of several hundred items may move and move multiple times (this is not a continuous animation, one move ... results and wait) . In windows, I created a bitmap. For any move I would restore and draw as required. Then when it was done, display the new bitmap on the screen. The original was a Windows game.
I think I need to do this for Androd as well. One problem I had was memory. I dont think having hundreds of objects stored in memory would be good with the available memory in Android. All the examples I find seem to create a new view, canvas, or bitmap or whatever for each item. I have not found the proper example for what I want. So if someone has a link or code, I would appreciate seeing an short sweet example. Or suggestion. Im a rookie, so the shorter the better. Thanks ScCrow -- You received this message because you are subscribed to the Google Groups "Android Beginners" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en

