Ok I just figured out how to get my app on the device (I did exported
through Eclipse, and then zipalign on the command-line).  I installed
it, and ran it, and the download was roughly the same speed as when I
run through the debugger on the device.  This was with the USB cable
disconnected as well.  This is on an Android Dev Phone 2 (HTC Magic).

The only thing I can think is that I still had the debuggable flag set
to true in the manifest when I exported, would this affect the speed
on the device if not connected via USB?

Rob

On Mar 23, 2:16 pm, Mark Murphy <[email protected]> wrote:
> Stormtap Studios wrote:
> > Thanks for the suggestion Mark,
>
> > I tried the following:
>
> >                    HttpClient httpclient = new DefaultHttpClient();
> >                    HttpGet httpget = new HttpGet(<my URL>);
> >                    HttpResponse response = httpclient.execute(httpget);
> >                    HttpEntity entity = response.getEntity();
> >                    if (entity != null)
> >                    {
> >                    InputStream stream = entity.getContent();
> >                    byte buf[] = new byte[1024 * 1024];
> >                    int numBytesRead;
> >                    BufferedOutputStream fos = new BufferedOutputStream(new
> > FileOutputStream(<my output file>));
> >                    do
> >                    {
> >                            numBytesRead = stream.read(buf);
> >                            if (numBytesRead > 0)
> >                            {
> >                                    fos.write(buf, 0, numBytesRead);
> >                            }
> >                    } while (numBytesRead > 0);
> >                    fos.flush();
> >                    fos.close();
> >                    stream.close();
> >                    buf = null;
> >                    httpclient.getConnectionManager().shutdown();
> >                    }
>
> > I timed it with GregorianCalendar objects instantiated before and
> > after the process.  It came in at 10.91 minutes (655 seconds).
>
> > I then tried the same code, but using a 1KB buffer instead of a 1MB
> > buffer, this code came in at 713 seconds, 11.89 minutes.
>
> > I then timed my old code (in the first post) which clocked in at 15.43
> > minutes (925 seconds).
>
> > All of these times were running through the debugger on my dev phone
> > 2.
>
> > Do you think I would get any speed improvement if I tried to figure
> > out how to implement the BinaryResponseHandler?  I found this
> > HttpClient tutorial (http://hc.apache.org/httpcomponents-client/
> > tutorial/pdf/httpclient-tutorial.pdf) but I'm still not clear on how
> > the response handler would fit my needs.  From the example in the
> > tutorial it seems like it returns a byte array, but that's not
> > practical in my situation as the entity content would be ~6.5MB,
> > better to write that to my file as I receive it.
>
> I just tried your code on a Nexus One, over WiFi, and it downloaded a
> 5.9MB file in around 14 seconds.
>
> --
> Mark Murphy (a Commons 
> Guy)http://commonsware.com|http://twitter.com/commonsguy
>
> _The Busy Coder's Guide to *Advanced* Android Development_
> Version 1.3 Available!

-- 
You received this message because you are subscribed to the Google
Groups "Android Beginners" group.

NEW! Try asking and tagging your question on Stack Overflow at
http://stackoverflow.com/questions/tagged/android

To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-beginners?hl=en

To unsubscribe from this group, send email to 
android-beginners+unsubscribegooglegroups.com or reply to this email with the 
words "REMOVE ME" as the subject.

Reply via email to