Remove yourself...
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There are only 10 types of people in the world...
Those who know binary and those who don't.
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On Thu, Mar 25, 2010 at 5:44 PM, Sreekant Sreedharan <ssreedhar...@gmail.com
> wrote:

> REMOVE ME
>
>
> On Thu, Mar 25, 2010 at 2:15 PM, Kitzy <kitzyk...@gmail.com> wrote:
>
>> I was looking for something for my program and ran across this other
>> posting which I think really helps answer some of the questions
>> addressed in this thread:
>>
>>
>> http://groups.google.com/group/android-developers/browse_thread/thread/5537ae10e4143240
>>
>> Sincerely,
>> -Kitzy
>>
>> On Mar 2, 2:03 pm, Mitch <besse...@gmail.com> wrote:
>> > Hi Mark,
>> >
>> > Don't feel bad about the suggestion.  I am a C++ programmer, so yes
>> > learning Java makes sense.  So far I'm unimpressed with Java in that
>> > the language seems highly restrictive, especially in the generics and
>> > non existant in the preprocessor area.  Yes, I'm aware that Java has
>> > other ways to do some of the same things, but often with less than
>> > ideal equivalents.  Personally if I could code in C++ for Android, I'd
>> > be happy and I'm sure a Java programmer would feel the same moving to C
>> > ++.  After some research it appeared that while you can code in C++,
>> > you can't do UI work and there's cost to crossing the C++/Java
>> > divide.
>> >
>> > Hence I started to learn Java as well as Android, Eclipse, and while I
>> > was at it, might as well throw in some Linux learning.  I'm doing my
>> > best to dovetail the learning so they can help reinforce each other.
>> > I don't see much on the Java compiler model.  I see some stuff
>> > about .java creates .class files, there a JVM etc, but no real world
>> > application layouts yet.  I'm sure I'll find more as I learn, but that
>> > is really what this post is about -  Learning the build model for
>> > combining application code and user written libraries.  Should be
>> > simple.  No?
>> >
>> > On Mar 2, 9:24 am,Mark Murphy<mmur...@commonsware.com> wrote:
>> >
>> > > Mitch wrote:
>> > > > 1.  Create a JAR file and use it in my activity.  The JAR file must
>> be
>> > > > a standard Java JAR (whatever that means).  I see there are options
>> to
>> > > > choose in the wizard for the JRE and no idea what a good choice is.
>> >
>> > > > 2.  Try to put the code into a particular folder and reference it in
>> > > > each Android Activity project.  This will cause duplication of the
>> > > > code inside each activity?
>> >
>> > > > 3.  Create a service with the code and ask it to do the calculations
>> > > > and/or UI calls.  Not sure if I can call UI inside a service.  I
>> think
>> > > > not after some reading.
>> >
>> > > > I'd still like other options if anyone is reading this...
>> >
>> > > To be honest, I think the best option is:
>> >
>> > > 4. Spend some time learning Java outside of Android first.
>> >
>> > > You seem to be fighting Java and Eclipse as much as, if not more so,
>> > > than Android. Android is just strange enough that newcomers to Java
>> > > often run into problems.
>> >
>> > > Learn how to create standard Java console apps and JARs using Eclipse
>> > > (or dump Eclipse and use other tools). Then, head back into Android to
>> > > see how to utilize those techniques there.
>> >
>> > > This is not particular to you -- I make this same recommendation to
>> > > anyone new to Java. IIRC, you said your background was C++, not Java,
>> > > which is why I make the recommendation here.
>> >
>> > > --
>> > >Mark Murphy(a Commons Guy)http://commonsware.com|
>> http://twitter.com/commonsguy
>> >
>> > > _The Busy Coder's Guide to *Advanced* Android Development_
>> > > Version 1.3 Available!
>> >
>> >
>>
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>
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