Ok. So in this case, is there a way to dynamically create imageviews
from the code (not xml) based on number of images to display ?
Or should i just statically create 4 imageviews and only populate them
based on the number of flowers i want to display ?

On Jul 27, 10:52 am, Justin Anderson <janderson....@gmail.com> wrote:
> No... displaying the number of flowers is NOT the same as replacing the word
> "flower" with an image, which is what you originally described.
>
> To display 4 flower images you would need 4 ImageViews.  To display 3 flower
> images you would need 3 ImageViews.
>
> ----------------------------------------------------------------------
> There are only 10 types of people in the world...
> Those who know binary and those who don't.
> ----------------------------------------------------------------------
>
> On Tue, Jul 27, 2010 at 8:25 AM, ethan <puripun...@gmail.com> wrote:
> > You are correct.
>
> > Instead of displaying the number 4, or 3 or 2 or 1, i want to display
> > 4 flowers, or 3 flowers, or 2 flowers...
> > so you are saying that i can achieve that with one imageview ?
>
> > On Jul 27, 9:18 am, Justin Anderson <janderson....@gmail.com> wrote:
> > > Unless I am misunderstanding, you would only need one ImageView...  You
> > said
> > > you want to replace the word "flowers" with an image, right?  Not the
> > number
> > > 4?  If that is really what you would want to do then you would only need
> > one
> > > ImageView...
>
> > > ----------------------------------------------------------------------
> > > There are only 10 types of people in the world...
> > > Those who know binary and those who don't.
> > > ----------------------------------------------------------------------
>
> > > On Tue, Jul 27, 2010 at 8:01 AM, ethan <puripun...@gmail.com> wrote:
> > > > Justin
> > > > Thanks for the reply. What i am trying to do is following:
>
> > > > Based on code logic, i am trying to print on the screen " There are 4
> > > > flowers".
> > > > However instead of using the word flowers, i want to put icon of
> > > > flowers in its place. The icon is stored as a jpeg in my res/drawable
> > > > folder. The number of flowers can vary from 1 to 4.
>
> > > > So do i first need to create 4 imageviews in my layout and then call
> > > > each one out separately using setimageResourse ?
>
> > > > On Jul 27, 3:26 am, Justin Anderson <janderson....@gmail.com> wrote:
> > > > > When you say "load an image" do you mean just display it somehow?  If
> > so,
> > > > > then just create a new activity with an ImageView in it and call
> > > > > setImageResource on the view.
>
> > ----------------------------------------------------------------------
> > > > > There are only 10 types of people in the world...
> > > > > Those who know binary and those who don't.
>
> > ----------------------------------------------------------------------
>
> > > > > On Mon, Jul 26, 2010 at 10:24 PM, ethan <puripun...@gmail.com>
> > wrote:
> > > > > > Hi,
> > > > > > I am trying to load an image from my res/drawable folder to my app
> > by
> > > > > > pushing a button on my application.
>
> > > > > > What is the easiest way to achieve this ?
>
> > > > > > Thanks
>
> > > > > > Ethan.
>
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