thank you very much。you are right, Problem solved。give you a thumb up!
thanks。
在 2020年5月19日星期二 UTC+8上午1:42:25,Dan Willemsen写道:
>
> I believe the problem is that you need to use `Privileged` instead of
> `privileged`. (In Go, uppercase leading characters in field names are
> exported and can be used by others, while lowercase ones are considered
> private)
>
> if ctx.AConfig().IsEnvTrue("PAX_PRI"){
>>
>
> Unless this is for temporary debugging, you probably want to use the
> VendorConfig functions instead, so that it can be configured by the product
> that you're building.
>
> - Dan
>
> On Mon, May 18, 2020 at 10:35 AM fanx lin <[email protected]
> <javascript:>> wrote:
>
>> hi, I am buildding android Q , I want to build a app . and I want to use
>> build env to control which the app installed in , I wrote a android.bp to
>> build it. the key code as below:
>>
>> //omit
>> //... ...
>>
>> func getPrivileged(ctx android.LoadHookContext)(bool){
>> if ctx.AConfig().IsEnvTrue("PAX_PRI"){
>> fmt.Println("PAX_PRI ============= true")
>> return true
>> }else{
>> fmt.Println("PAX_PRI ============= false")
>> return false
>> }
>> }
>>
>> func testDefault(ctx android.LoadHookContext){
>> type props struct {
>> privileged bool
>> }
>> p := &props{}
>> p.privileged = getPrivileged(ctx)
>> ctx.AppendProperties(p)
>> }
>>
>>
>> //omit
>> //... ...
>>
>> the code above is not work,the println is ok, I can see the print, but
>> the privileged prop is not work, then I try to change the code as below,
>> but is still not work:
>>
>> func testDefault(ctx android.LoadHookContext){
>> type props struct {
>> privileged *bool
>> }
>> var privileged bool
>> p := &props{}
>> privileged = getPrivileged(ctx)
>> p.privileged = &privileged
>> ctx.AppendProperties(p)
>> }
>>
>> maybe there is some error , can someone give me a hand ? thanks a lot!!
>>
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>> .
>>
>
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