Hi everyone

on Android 11, I want to use swiftshader( libEGL_swiftshader.so,  
libGLESv1_CM_swiftshader.so,  libGLESv2_swiftshader.so) to replace 
/vendor/lib/egl  ( libEGL_***.so,  libGLESc1_CM_***.so, libGLESv2_***.so ) 

I know it sound wired, but for some reasons I'm trying to not use the 
vendor provided lib/GPU device on android , and that's why I'm testing 
swiftshader with default configuration ( mmm  ./external/swiftshader ).
Screen displaying:  after entering  the launcher,  bootanimation will be 
restarted.
Fatal:  signal 11 (SIGSEGV), code 2 (SEGV_ACCERR)  /  signal 11 (SIGSEGV), 
code 1 (SEGV_MAPERR) 

Can you give me some advice ,thanks very much

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