>
> Then somehow we will ultimately need to walk through everything they are 
> building in their aosp image that we don't need and prune that stuff out 
> somehow.
>

I'm not sure this is really supported by the build system, I only ever
saw additive build processes, where the inheriting devices only extended
the contents of the device inherited from.
Only in a single case I have worked with a device, that tried to remove
content inherited from their parent devices, and it was pretty painful
and looked like fighting against the build system.
Ideally, the <codename> image would only contain stuff that is *really*
needed, while the aosp_<codename> contains all the extra bits and pieces
to make a mobile device of it. At least that is how I believe walleye
did it. So if you can talk to your board vendor if it isn't the case
already, I think that would be much less painful than to try pruning an
image.
 

> The first thing we did is the manual version of the script you pointed us 
> to. Then somehow reference the board manufacturers' /device and /vendor TOP 
> directories. Then we thought we could simply use the overlay mechanism to 
> add the libraries and application for our product to the board vendor's 
> aosp image. But this is resulting in a bunch of errors.
>
> We also tried the brute force approach - basically copying over files from 
> the /device/<company> directory into our device/<ourcompany> directory 
> until we can build an image. We did manage to get that to work, but we 
> don't know if that is what we're supposed to do or not. It works, but if 
> the board vendor changes anything in their build environment, we would need 
> to go through an iteration of figuring out which files changed and then 
> change those things in our directory - because of this, it feels like this 
> is not the right approach.
>

That really is the not-so-quick and dirty approach, but unfortunately, some
board vendors don't care how the AOSP build system is supposed to work, and
don't bother to do proper integration. In these cases a process like that 
is ne-
cessary.
But since you already mentioned that they provide two different build tar-
gets, I would have expected it to be in a state where it works reasonably 
well.
 

> What's missing is a good example of how a company is supposed to use the 
> build environment for a board that has already created an Android AOSP 
> image and simply add their modules to create the image for their product. 
> IT seems like this should be very simple, but we haven't come across the 
> magic formula yet.
>

I don't know of any official documentation, but have you looked at the 
devices
provided by Google in the AOSP source tree? The build system implements an 
in-
heritance mechanism, where a child device can copy definitions from its 
parent
devices. Look for lines containing $(call 
inherit-product,device/foo/bar/bar.mk),
these do exactly what you want to do. But a word of caution, device 
inheritance
works only on select variables the build system knows how to extend. If the 
ven-
dor didn't expect their device to be inherited from and e.g. set some 
variables
not supported by the inheritance system, you may be out of luck. A hack 
around
this could be to just include the respective Makefiles from the parent 
device,
but then you have to be very careful about your own Makefile, because while
inheritance merges variables used by both devices, including another 
Makefile
just overwrites any already present value.

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