I spent most of my nights and weekends working on my project the 1st
week the SDK came out. I was working with a 3 man team, so we had a
lot of time put into together. All of us have day jobs so that cut
back some on the time we could spend on it. We probably all spent a
combined 1000+ hours on it. But we had to do a website, and a server,
since it is a client-server game.
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