Why would emulation of the Game Boy be illegal? Including ROMs with popular games might be, depending on their current license state, but an emulator for the "naked" Game Boy would surely not be a problem.
On Apr 17, 7:33 am, Izard <[EMAIL PROTECTED]> wrote: > It's serious retro indeed for PC as it looks either helplessly > outdated (full screen/in a large window), or ridiculously tiny (1 for > 1 pixel). > > However it fits phone screen quite well. I could have emulated Game > Boy, but that would be illegal hence not acceptable for ADC, and > selection of games for Game Boy is not really much more amazing. > > So this entry just gives Android platform about 30 first grade games > that had about million players each who'd purchased them back in 80s, > and about a hundred of less advanced games. > > That was the times: everything is less then 48k, but graphics still > looks great for phone screen, and there are hundreds of 2d screens or > big 3d universe in most of good titles. > > imagine real time strategy in isomorphic 3d, with resource > management, real time battles and strategy (Netherearth, > 1987,http://en.wikipedia.org/wiki/Nether_Earth), Turn based strategy/ > tactics game very close to "Jagged Alliance" or "UFO" (Laser Squad, > 1988,http://en.wikipedia.org/wiki/Laser_Squad) or another turn based > AD&D (Lords of Chaos, > 1990,http://en.wikipedia.org/wiki/Lords_of_Chaos_%28video_game%29 > ), etc, etc. > > Each of these games was developed with dedication(programmers, artists > and composer resources) that does not pay off nowadays for mobile > games, unless there is a Google willing to fund an ADC :L) > > Alexander > On Apr 17, 4:08 pm, Joa <[EMAIL PROTECTED]> wrote: > > > Holy cow... this is serious retro stuff. I didn't know there were > > still ZX enthusiast out there. > > The good ole days... > > > Joa > > > On Apr 16, 6:41 pm, Izard <[EMAIL PROTECTED]> wrote: > > > > Hello dear colleagues, > > > > Our submission is ZX Spectrum emulator for Android. My wife did QA, > > > Android GUI code and design, and I've ported my old emulator from C to > > > Java, did profiling and some fancy optimizations I'll describe below. > > > > ZX Spectrum used to be one of the 8-bit platforms popular in 80s, and > > > it's legal to emulate as OS rights owner (Amstrad) had permitted to > > > include it's ROM(OS) with emulators, and a lot of games were released > > > as freeware by authors and publishers since. Most of the games > > > available back then were ported to ZX Spectrum, and there are few > > > marvels designed especially for the platform, including first RTS ever > > > and very good turn-based strategies. > > > > For decent speed I had to drop some emulation accuracy, extend the set > > > of Z80 assembly commands to use with dynamic profiling+JIT, and static > > > recompilation for freeware games examples included. Making games > > > playable on emulator was quite an engineering challenge! > > > > P.S. I wish Dalvik will have JIT when h/w is released! > > > P.P.S. Can post a link to binary if someone is interested, will > > > release it later as a freeware any way. > > > > Alexander --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Challenge" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-challenge?hl=en -~----------~----~----~----~------~----~------~--~---
