We didn't make it into the finals but we are pleased with what we have
done : in only 14 days we were able to come with something! (yes 14
days we started the 1 of april !!)

If you really think slashwars would be the kind of game you will
install on your futur phone, leave us a message or a mail and feel
free to say what you would like to see !


On 9 mai, 19:59, "Dan T." <[EMAIL PROTECTED]> wrote:
> @kev : Paris :/  But thank you for the proposition!!
> Of course we need to clear a lot of problems like the number of people
> to put on the map...(bandwith and rapidity problems)
> To sync the app with you agenda and to make your work place for
> exemple as holy ground could be very good ideas !!
> I don't really mind if my professors curse me if i have 90% of the
> room rolling on the floor !:D
>
> @andrew : shit happens ! XD  but we already thought about it could be
> dangerous you are totaly right
>
> On 9 mai, 18:53, "Kev Gman" <[EMAIL PROTECTED]> wrote:
>
> > After the first injuries.  Can you imagine the press you'd get if somebody
> > got a phone to the forehead playing the game?  You can't buy that stuff.
>
> > On Fri, May 9, 2008 at 10:39 AM, Andrew <[EMAIL PROTECTED]> wrote:
>
> > > When are you going to start making protective phone cases and wrist
> > > straps al. Wiimote style?
>
> > > On May 9, 3:45 am, "Dan T." <[EMAIL PROTECTED]> wrote:
> > > > Thank you for your comments guys !
>
> > > > We thought about bluetooth because we wanted the guys to see each
> > > > other. As we can't really test it for now we will see once we can test
> > > > it "on live" if it isn't better to do a first scan in wifi or directly
> > > > on the server with the gps positions.
>
> > > > We want to introduce characters, levels for characters weapons,
> > > > special events ... The movement won't be the same depending on
> > > > character weapon etc...
>
> > > > I don't think we will be the only ones to do a game with the same
> > > > concept. But we have something that others maybe won't have : a
> > > > special design.
>
> > > > But i can't wait to play this game with strangers : 2 guys starting to
> > > > swing your phone like crazy in a train would be much fun ! :D
>
> > > > On 9 mai, 06:12, "Kev Gman" <[EMAIL PROTECTED]> wrote:
>
> > > > > Dude.  Basic idea?  Love it.  Man.  Love that movie.  I've been to bow
> > > > > bridge in central park on a number of occasions.
>
> > > > > I'm putting it on now.  Haven't watched in a while.
>
> > > > > I love that the phone vibrates when you're in the same area.  Is
> > > bluetooth
> > > > > enough for that though?
>
> > > > > I think you'd need a more elaborate fight ritual.  Just hitting a
> > > button
> > > > > first seems light to me.  Need something more involved.  Grandmothers
> > > won't
> > > > > be able to swing anything that would require intricate movements, but
> > > lets
> > > > > be real.  Grandmothers aren't interested.
>
> > > > > Otherwise, though, awesome.  I was kind of pissed when I saw it.  Had
> > > that
> > > > > entered my mind a few months ago, you would have had serious
> > > competition,
> > > > > and I've been steering clear of games like life depended on it.
>
> > > > > On Thu, May 8, 2008 at 5:04 PM, Dan T. <[EMAIL PROTECTED]>
> > > wrote:
>
> > > > > > Hello !
>
> > > > > > We wanted to wait for our cartoon to be finished to start talking
> > > > > > about our game but exams and school projects came up and we got so
> > > > > > much delayed...
>
> > > > > > We (4 students team) are proud to present our game developped in
> > > world
> > > > > > record time : Slash Wars !
>
> > > > > > A game which started from the "Highlander" concept but with a totaly
> > > > > > staggered concept and design.
>
> > > > > > The game is far (very very far) from being finished but the bases 
> > > > > > are
> > > > > > set and we are so eager to continue !
>
> > > > > > Feel free to leave comments, ideas, anything : you will be most
> > > > > > welcomed !!
>
> > > > > >www.slashwars.com
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