> And how did they tested SplashPlay? That app needed two hardware
> ('pod' and 'panel') which are not released yet.

Hey, contrary to other apps, the apk files as well as the source code
to SplashPlay ( http://splashplay.co.uk/ ) are fully available (as
part of the OpenIntents distribution), so you may try it out yourself:
http://code.google.com/p/openintents/downloads/list

We stated clearly in the readme that bluetooth connectivity was
simulated (mocked up), but implemented the back-end on the phone:
Run the application, press play: You see that the chord display is in
sync with the tune.
It is not hard to imagine that the same chord changing commands could
be sent to a hardware device via bluetooth.

We had a couple of usability gimmicks that will make practising really
convenient:
* The A/B repeat button lets you specify a loop region.
* Click any chord to jump to that position.
* Click and drag over a couple of chords to mark a loop region that
starts playing automatically.

All of this is no mock-up, but fully functional. (and open
source :-) )

Please try it out. We look forward for any feedback, as we will try to
bring the software backend to SplashPlay to the next level in round
2 :-)

Peli
http://code.google.com/p/openintents/
http://www.openintents.org/en/


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