I am going to create an app which basicly is like a charachter builder for a game. I will have a lot of "buttons" for each hero type which will be bitmaps, that part should not be too hard. The thing is that it is not once-created-it-is-done-app. Instead when the game it refers to is updated new items, characters are created and thus the builds the user has created will be old.
So my question is what is the best way to store information. The information will be heroes/items with stats and the user will create a list of these to create his "build". My 3 options are: Database, store everything nice and clean. The problem is how do one update the database but still keep the user- created part(not overwriting the whole database)? Files: Store all items in a list of files and the usercreated build refers to item ids. Classes: Create static classes which represents alll the character and items. User "builds" still has to be stored somehow, preferrable files. Thoughts? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

