(Or hopefully in the not too distant future, just forget about building
against 1.5.)

On Sat, Jul 10, 2010 at 11:49 AM, Dianne Hackborn <[email protected]>wrote:

> Or just android:targetSdkVersion="4" or greater.
>
>
> On Sat, Jul 10, 2010 at 11:36 AM, Mark Murphy <[email protected]>wrote:
>
>> Add the appropriate <supports-screens> element to your manifest.
>>
>> On Sat, Jul 10, 2010 at 2:28 PM, Deren <[email protected]> wrote:
>> > I have an application which is basically a surfaceview, where height/
>> > width is set to fill_parent. I run it on a htc desire, but when I
>> > check the size of the view (or the canvas I obtain), it says 340x533,
>> > so some kind of scaling seems to be done. Also, I load a bitmap, which
>> > seems to be scaled. Do I have to do anything special to run my app in
>> > full resolution?
>>
>> --
>> Mark Murphy (a Commons Guy)
>> http://commonsware.com | http://github.com/commonsguy
>> http://commonsware.com/blog | http://twitter.com/commonsguy
>>
>> _The Busy Coder's Guide to *Advanced* Android Development_ Version 1.6
>> Available!
>>
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>
>
>
> --
> Dianne Hackborn
> Android framework engineer
> [email protected]
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support, and so won't reply to such e-mails.  All such
> questions should be posted on public forums, where I and others can see and
> answer them.
>
>


-- 
Dianne Hackborn
Android framework engineer
[email protected]

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

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