Hi, Compile against 1.6 or higher; Put 'regular' resources in 'drawable' Put 'special' resources in 'drawable-hdpi-v4' and 'drawable-ldpi-v4'
The latter hides 'special' resources from 1.5 at runtime. -- Kostya Vasilyev -- http://kmansoft.wordpress.com 21.07.2010 16:00 пользователь "richarth" <[email protected]> написал: Hi, I've created three versions of my app logo for the three different screen densities and placed them in the relevant folders. I want my app to be backwards compatiable with v1.5 of Android. I'm aware from the following talk at IO that there is a problem with the density matching in 1.5: http://code.google.com/events/io/2010/sessions/casting-wide-net-android-devices.html The recommendation was to create two copies of the medium density drawables folder and append -v3 to the end of one of them which I've done. The problem I now have is that Eclipse won't compile the app and complains that the logo resource is already defined. Is it best to move the medium logo to a drawable folder and alias it, or is there a better solution? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected]<android-developers%[email protected]> For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

