I have looked through many posts on this issue, and I've concluded that there's not much I can do to prevent it... I am able to reproduce this error when repeatedly rotating an Activity that uses OpenGL.
W/SurfaceComposerClient( 749): lock_layer timed out (is the CPU pegged?) layer=2, lcblk=0x420d0120, state=0000000e (was 0000000e) For reference: I'm calling GLSurfaceView.onPause() and onResume() on activity pause and resume... My question is: Can I detect this error in my java code, so I can try to do something extra to correct it? Is there an ErrorListener, or an object I can access to find out about when this occurs? I have tried ((EGL10) EGLContext.getEGL()).eglGetError(); but does not report an error. I'm guessing I'd need some sort of Surface object? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

