On 24 July 2010 18:41, Pedro Teixeira <[email protected]> wrote:

>        innerPaint = new Paint();
>                innerPaint.setARGB(255, 75, 75, 75); //gray

first value of setARGB is alpha channel (transparency). Set it to i.e.
128 (half the
scale) instead of 255 as alpha ranges between 0..255 with 0 meaning no
contribution
of color value while 255 meaning 100% contribution (hence your results)

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