I recommend reading Effective C++ -- and then avoiding C++ entirely. You get the best of both worlds that way. :=)
(As an experienced C++ programmer, I claim that if you advocate C++ as a primary programing language -- you don't know C++ as well as you think you do! But if you're going to use it at all, you'd better know it well. Myer's book is a good start.) Such cleanup-verifier finalizers are relatively harmless -- but the same result can be had using weak references, with the distinct advantage of doing the reporting in a more controlled time and environment. On Aug 16, 4:05 pm, fadden <[email protected]> wrote: > On Aug 11, 10:03 am, Indicator Veritatis <[email protected]> wrote: > FWIW, _Effective Java_ was written by Josh Bloch. Myers wrote > _Effective C++_. (I highly recommend both.) > > > Of course, it doesn't help that even those of us who should know > > better confuse the Java notion of 'finalizer' with the C++ notion of > > 'destructor'. They are not as close as they may seem; finalizers are > > only very occasionally useful since, as you point out, there is no way > > to be sure they are even called. > > They're useful when the primary content is, "assert(cleanup is done)". > > Some changes to the GC and the way Bitmaps work will appear in a > future Android release. The best thing you can do right now is use > Bitmap.recycle() if you have knowledge of your Bitmap life span, since > that discards the pixel data buffer without needing to go through the > garbage collection mechanism at all. (It still has to do the > finalizer dance, but the small native structs associated with every > Bitmap aren't counted against the VM heap limit.) -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

