I had similar problems trying to get a smooth game loop going, I just couldn't get rid of gcs happening (I think some were occurring outside my app too). I think I had removed everything from the draw loop in frustration except for drawing a rectangle, but would still get the bumps. That was about 7 months ago, hadn't had a chance to try any other improvements since then.
On Sep 14, 7:24 am, Greg Donald <[email protected]> wrote: > On Tue, Sep 14, 2010 at 8:39 AM, Justin Giles <[email protected]> wrote: > > 3) You might check out Andenginehttp://www.andengine.org(not affiliated > > with them). It is a 2D opengl framework that is a whole heck of a lot > > easier to get a 2D game up and running than using raw openGL (in my > > opinion). > > AndEngine +1 > > I love my new OpenGL crutch. > > -- > Greg Donald > destiney.com | gregdonald.com -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

