Now,I face the same problem,how to make Android rendering onto 32bit/
pixel~~~~to compile the source code or some way else?

On Jul 7, 1:21 am, Weyert de Boer <[email protected]> wrote:
> Thanks, to bad to hear that. I will try to fight with dithering for now
> then. Maybe if I can grasp the code I could try to give it a shot. Bummer.
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