I am beginning to suspect that texture sharing is not supported.
Looking at the source code there are two possible native
implementations libagl and EGL... how do these relate to each other?

frameworks/base/opengl/libagl/egl.cpp
frameworks/base/opengl/libs/EGL/egl.cpp

Is the implementation of texture sharing dependent on an OpenGL
driver? How can I tell if it is implemented? As far as I know, texture
sharing is not an option feature in OpenEL-ES 1.0.

Does anyone on this list know how Android implements OpenGL-ES, or
where else to ask?

Regards,
Keean.

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