I am beginning to suspect that texture sharing is not supported. Looking at the source code there are two possible native implementations libagl and EGL... how do these relate to each other?
frameworks/base/opengl/libagl/egl.cpp frameworks/base/opengl/libs/EGL/egl.cpp Is the implementation of texture sharing dependent on an OpenGL driver? How can I tell if it is implemented? As far as I know, texture sharing is not an option feature in OpenEL-ES 1.0. Does anyone on this list know how Android implements OpenGL-ES, or where else to ask? Regards, Keean. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

