I submitted Graviturn for category "Games: Arcade/Action" (
http://www.cyrket.com/package/com.fheft.graviturn ) .
It's a little game where you tilt your phone to roll balls around in
order to remove some but keep others (hard to explain). It's no big
deal but at least it's unique, i think.

I started developing in the first week of August (not knowing about
the ADC) and when I was finished and started public beta testing, I
read about the competition and decided to take part - just for the
fun.

It's my first playable game for Android but I hope people will like it
(the feedback on the market is quite positive and encouraging, like
4.3 stars), even though I don't expect any chances in the ADC.

Because I didn't focus on ADC, I've coded a lot since August 31 and
did huge improvements to the game, but that won't help me in the
competition of course...
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