I too would like to accomplish something similar...

On Sep 2, 2:14 am, Deren <[email protected]> wrote:
> I need a layout where the children are moving and scaled dynamically
> when Imovemy finger (almost like a Listview, but simply offsetting
> the childrens' x/y coordinates won't suffice, they need to be scaled
> aswell). Right now I'm calling layout(...) on each child every frame.
> I think the performance is acceptable, the re-layouting usually takes
> between 2-4 ms, which is well below 16 ms (needed for 60 fps
> animations). However, is this the best way of doing it? A disadvantage
> of this method is that I can't use the childrens drawing caches, which
> would make the performance terrible if the children are "advanced"
> Views.
>
> Another way of doing it would be by changing the staticTransformation
> of each child, every frame. Any thoughts by you guys?
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