I _think_ the market has the same issue, I'll try to confirm it tonight, but
from what I've heard from users they're experiencing "download errors" if
they don't have a large amount of space free.  Again, I'll try to get some
more concrete info later tonight :)

Thanks for taking a look at this stuff with me :)

- Dan

On Fri, Sep 11, 2009 at 12:56 AM, Dianne Hackborn <[email protected]>wrote:

> Okay it just sounds like the browser's (or download manager's) checking on
> free space may be a little overly aggressive (though perhaps not too much,
> once you start getting to 15% free or so performance goes down fast).
>
> On the one hand, I don't see what can be done for ADC.  On the other hand,
> people won't be installing it from the browser, so I'm not sure how big a
> deal it is?  Or does Market have the same limit?
>
>
> On Thu, Sep 10, 2009 at 9:37 PM, Dan Sherman <[email protected]> wrote:
>
>> Hey Dianne (or anyone else reading),
>>
>> I've got a more concrete case nailed down here.  Might help us to figure
>> this issue out :)
>>
>> There's still a tiny bit of ambiguity which looks to be stemming from
>> Windows vs Linux sdk's (as far as I can tell), but this process should
>> illustrate the problem.
>>
>> All of these are from my Linux sdk (1.5-r2)
>> Create a fresh emulator (default hardware):
>> # android create avd -t 2 -n spacetest
>> Run it with a fresh sdcard:
>> # emulator -avd spacetest -sdcard sdcard &
>> Check free-space on emulator (this is where the ambiguity comes in), in
>> Settings--> SD and Phone Storage --> Internal Phone Available Space
>> My emulator shows 46mb, using the same commands, a co-worker's shows 47mb
>> on Windows.  Regardless...
>> /data: 65536K total, 17584K used, 47952K available (block size 4096)
>>
>> Download a copy of a bloated APK we made to your local computer (
>> http://www.chickenbrickstudios.com/Cestos-large.apk)
>> # wget http://www.chickenbrickstudios.com/Cestos-large.apk
>> Install the APK via adb:
>> # adb install ~/Desktop/Cestos-large.apk
>>
>> Verify that you've got around 23mb free (same as above) this shows 23mb
>> free on mine, 24mb free on co-worker's.
>> /data: 65536K total, 41420K used, 24116K available (block size 4096)
>>
>> Open the browser (note the available space will decrease _slightly_ with
>> the first page load (I imagine some caching/settings/etc)
>> /data: 65536K total, 42848K used, 22688K available (block size 4096)
>>
>> Browse to http://www.chickenbrickstudios.com/ProjectInf.apk (our APK
>> we're having issues installing), which should be 5.67mb.
>> Wait for the download to finish in the browser. Click on the downloaded
>> APK
>>
>> I am presented with a alert saying "ProjectInf could not be viewed. Free
>> up some space on your phone and try again", with two options (Manage
>> Applications, and Cancel).  A partition snapshot while that screen is active
>> shows:
>> /data: 65536K total, 42756K used, 22780K available (block size 4096)
>>
>> Now, on my co-workers clean emulator, it installs perfectly fine, however,
>> if he adds any about 1mb to the storage (any 1mb apk will do), he runs into
>> the same issue, which leads me to believe the "sweet spot" is very close to
>> this 4x size.
>>
>> The obvious issue here is that 22.78mb should be plenty large enough to
>> install a 5.67mb APK.  As you said, double is expected, slightly over double
>> would even be fine, but we're currently looking at very close to 4x the
>> space, which is an issue :)
>>
>>
>> As an extra kick, the snapshots you posted before are correct as well,
>> because this same APK (ProjectInf.apk) works fine when installed via ADB:
>> adb install ~/Desktop/ProjectInf.apk
>> 2297 KB/s (5949253 bytes in 2.528s)
>>     pkg: /data/local/tmp/ProjectInf.apk
>> Success
>>
>>
>> If you need any more information, let me know what I can provide, I'd be
>> more than happy to help try to sort this one out :)
>> We're just having issues with it, and are a bit worried about ADC, as it
>> looks like judges might need to have more than half of their phone's data
>> partition empty to be able to install our app :)
>>
>> - Dan
>>
>>
>>
>>
>> On Tue, Sep 8, 2009 at 6:19 PM, Dan Sherman <[email protected]> wrote:
>>
>>> I'll see what I can do here to reproduce the issue with more concrete
>>> documentation, everything we've got so far is based on user input and what
>>> they've told us they've needed to free to get it to install properly. :)
>>>
>>> Thanks for the response :)
>>>
>>> - Dan
>>>
>>>
>>> On Tue, Sep 8, 2009 at 6:07 PM, Dianne Hackborn <[email protected]>wrote:
>>>
>>>> To be honest, I am surprised it requires that much.  For something that
>>>> isn't forward locked, we should need at most double the space (for the
>>>> original copy of the apk, and the copy placed into /data/apps by the system
>>>> as it is being installed before the original is deleted).  Using more than
>>>> 3x (actually almost 4x, but it being something between 3x and 4x is weird 
>>>> in
>>>> itself) is not expected.
>>>>
>>>> Btw, I just tried installing a 2068K app with "adb install" and here is
>>>> a series of snapshots of the available space in /data:
>>>>
>>>> /data: 330496K total, 33600K used, 296896K available (block size 4096)
>>>> /data: 330496K total, 36000K used, 294496K available (block size 4096)
>>>> /data: 330496K total, 37716K used, 292780K available (block size 4096)
>>>> /data: 330496K total, 37744K used, 292752K available (block size 4096)
>>>> /data: 330496K total, 38056K used, 292440K available (block size 4096)
>>>> /data: 330496K total, 38208K used, 292288K available (block size 4096)
>>>> /data: 330496K total, 36184K used, 294312K available (block size 4096)
>>>> /data: 330496K total, 36184K used, 294312K available (block size 4096)
>>>> /data: 330496K total, 36184K used, 294312K available (block size 4096)
>>>>
>>>> That seems to match only requiring 2 copies of the .apk.  (And to be
>>>> honest, I think when you install over market you only need one copy of the
>>>> .apk, because the actual download happens into /cache so doesn't use space
>>>> in the data partition.)
>>>>
>>>> So...  sorry, I honestly don't know what is happening in your case.
>>>>
>>>>
>>>> On Tue, Sep 8, 2009 at 2:41 PM, Dan Sherman <[email protected]>wrote:
>>>>
>>>>> We're also a bit worried about how this would/will be handled in the
>>>>> ADC installer, as I'm sure 22mb is easily above what many community judges
>>>>> will have available...
>>>>>
>>>>> - Dan
>>>>>
>>>>>
>>>>> On Tue, Sep 8, 2009 at 2:33 AM, Dan Sherman <[email protected]>wrote:
>>>>>
>>>>>> Oh sorry.
>>>>>>
>>>>>> I must not have specified, this is with just an APK, completely
>>>>>> outside of the market.  We've heard complaints of users having issues
>>>>>> through the market, but with a full uninstall of the application, and an
>>>>>> install from a downloaded APK (which I imagine should be a fresh 
>>>>>> install),
>>>>>> it requires 22mb free during the install process.
>>>>>>
>>>>>> - Dan
>>>>>>
>>>>>>
>>>>>> On Tue, Sep 8, 2009 at 1:18 AM, Dianne Hackborn 
>>>>>> <[email protected]>wrote:
>>>>>>
>>>>>>> If you select the option when putting your app on market it to copy
>>>>>>> protect it (which uses forward locking on the device).
>>>>>>>
>>>>>>>
>>>>>>> On Mon, Sep 7, 2009 at 7:21 PM, Dan Sherman <[email protected]>wrote:
>>>>>>>
>>>>>>>> Thanks for the responses,
>>>>>>>>
>>>>>>>> Dianne, what do you mean by forward-locked?
>>>>>>>>
>>>>>>>> - Dan
>>>>>>>>
>>>>>>>> On Mon, Sep 7, 2009 at 2:51 PM, Dianne Hackborn <
>>>>>>>> [email protected]> wrote:
>>>>>>>>
>>>>>>>>> If your app is forward locked, it can take significantly more
>>>>>>>>> space, even after the install is done (unfortunately all of the 
>>>>>>>>> resources
>>>>>>>>> currently have to be installed twice).
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Mon, Sep 7, 2009 at 8:13 AM, Dan Sherman 
>>>>>>>>> <[email protected]>wrote:
>>>>>>>>>
>>>>>>>>>> Hey guys,
>>>>>>>>>>
>>>>>>>>>> The package installer looks to take up a good amount of space when
>>>>>>>>>> installing applications.  We've published a very large game 
>>>>>>>>>> (ProjectINF -
>>>>>>>>>> 6mb).  And it looks to be taking up a good amount of space during the
>>>>>>>>>> install process, to the point that we have a lot of users emailing 
>>>>>>>>>> us with
>>>>>>>>>> complaints/requests to "fix it".
>>>>>>>>>>
>>>>>>>>>> From what we've seen, it looks to take about 22mb of free space to
>>>>>>>>>> install a 6mb apk.  While I can imagine taking double or so for 
>>>>>>>>>> unpacking
>>>>>>>>>> and temp locations, almost 4x the size seems a bit high.  After an 
>>>>>>>>>> install
>>>>>>>>>> with 22mb free, the device has 16mb free (which makes perfect sense).
>>>>>>>>>>
>>>>>>>>>> Users also seem to be getting errors on the market when trying to
>>>>>>>>>> install with less than that amount of space (with no real clear error
>>>>>>>>>> message, just "Install Failed".
>>>>>>>>>>
>>>>>>>>>> I doubt theres anything we can do on our side (besides shrinking
>>>>>>>>>> our app all around), but figured I'd ask :)
>>>>>>>>>>
>>>>>>>>>> - Dan
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> --
>>>>>>>>> Dianne Hackborn
>>>>>>>>> Android framework engineer
>>>>>>>>> [email protected]
>>>>>>>>>
>>>>>>>>> Note: please don't send private questions to me, as I don't have
>>>>>>>>> time to provide private support, and so won't reply to such e-mails.  
>>>>>>>>> All
>>>>>>>>> such questions should be posted on public forums, where I and others 
>>>>>>>>> can see
>>>>>>>>> and answer them.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>> Dianne Hackborn
>>>>>>> Android framework engineer
>>>>>>> [email protected]
>>>>>>>
>>>>>>> Note: please don't send private questions to me, as I don't have time
>>>>>>> to provide private support, and so won't reply to such e-mails.  All 
>>>>>>> such
>>>>>>> questions should be posted on public forums, where I and others can see 
>>>>>>> and
>>>>>>> answer them.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> Dianne Hackborn
>>>> Android framework engineer
>>>> [email protected]
>>>>
>>>> Note: please don't send private questions to me, as I don't have time to
>>>> provide private support, and so won't reply to such e-mails.  All such
>>>> questions should be posted on public forums, where I and others can see and
>>>> answer them.
>>>>
>>>>
>>>>
>>>>
>>>
>>
>>
>>
>
>
> --
> Dianne Hackborn
> Android framework engineer
> [email protected]
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support, and so won't reply to such e-mails.  All such
> questions should be posted on public forums, where I and others can see and
> answer them.
>
>
> >
>

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