Very good points. I think that some developers take the one-star
rating the most hard when they have few ratings. An app with few user
ratings can very quickly drop with even one one-star rating. Of
course, then new potential users don't want to give it a shot because
it has a bad overall rating. But I whole-heartedly agree with your
assessment of the situation regarding different configurations, custom
builds, and lack of a good way for users to report meaningful bug
information. The best way to attempt to get anything useful is to
build into your app a way to get that information and save it so the
user has an opportunity to send it to you easily.

On Sep 18, 9:13 am, niko20 <[email protected]> wrote:
> Hi all devs,
>
> I just wanted to quickly bring up a topic that I had noticed lately.
> This comes to my attention for two reasons, firstly someone had posted
> that he had a user that reported a vague error message like "deleted
> all my pics", and the dev's were not able to reproduce it. Secondly, I
> myself have seen bug reports that really may not be relevant to my
> application.
>
> I had recommended to that first dev to just ignore the error for now
> since there was not enough info to reproduce it, and also for a second
> reason, there is no way to know what the user is truly running.
>
> For example, I've had a few bug reports, where a user says of my app
> "Doesn't work on HTC hero", but then another user will post "Works
> fine on Hero". I also had found a posting on the internet in a forum
> where a user had tried to use some of my software on a custom ROM, and
> he was having problems.
>
> I guess the issue I'm bringing up here is that with the android market
> being somewhat "limited" in functionality, it makes it very hard on us
> developers to handle any customer issues such as bugs, etc. Especially
> since they could be using a custom ROM, or have ROOT access which also
> may even be affecting the software. My point is that developing for
> android in a professional manner is really not an easy task, and
> possibly it's just starting to be worth it (with market 1.6 at least
> there are some improvements) to develop paid apps. Basically Google
> needs to work harder though to improve this situation - and if users
> expect better apps (there are lots of complaints about the market
> being full of junk) then they need a way to report issues better, etc.
> And really it's not even up to a dev to try to match up with a custom
> ROM, technically it's not supported! (It's up to the dev of course if
> they want to investigate and try to support it).
>
> What seems is going to happen is android is not only going to have
> multiple configs (which fortunately for us seems that the market will
> help filter them out if you app does not support them), but also we
> never can really know what is on a user's system. They may have some
> custom stuff, and they see a bug, but it could really not be our bug,
> but rather, in the system itself.
>
> This is why I still recommend that bug reports have to be weighed
> carefully as to whether they may really be a problem or not. It's an
> investment in time and while makers of free apps no doubt may not
> mind, those of us who develop paid apps don't want to multiply our
> costs by going down blank pathways.
>
> I don't think I see any resolution to the situation in the near
> future, but I just wanted to make it clear that if a user reports a
> bug in their comments and gives you one star, it's not the end of the
> world. If you can reproduce it quickly and fix it, then that is great.
> But if not, move on - there is no way you can know exactly what they
> are talking about. I think some devs get too anxious about that one
> bad report. There is no way we are going to avoid that report! Because
> they may be using an untested ROM or such anyway, and it may not be
> worth your time to look at it in the long run. I've had few low stars
> here and there as well, and trust me, just keep improving your app and
> you will rise back up.
>
> As devs we need to encourage one another and I just want to try and
> help devs not get anxious about things that are really beyond their
> control.
>
> -niko
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