Does anyone know how to map 2D-X-Y screen coordinates to 3D-X-Y-Z
Object coordinates in a openGL World
(Or  3D-X-Y-Z to 2D-X-Y)?

What I want is to determine on which 3D-Object a user clicked, when he
touches the phone screen (onTouchEvent).

Thanks!

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to