no, not samsung, but a device from T-Mobile manufactured by HuaWei .
Log.v("", gl.glGetString(GL10.GL_RENDERER));
i get "Android PixelFlinger 1.0" which is the same as emulator and
also same as
your samsung i7500 . that is the problem.
this.getHolder().setType(SurfaceHolder.SURFACE_TYPE_HARDWARE);
this call does a help to render faster a bit . from 10 to 14 FPS .
On 9月23日, 下午5时32分, CraigsRace <[email protected]> wrote:
> I've heard the Samsung i7500 has a bug where it doesn't use the GPU.
> Is that the phone you are using?
>
> It is discussed here:http://www.javagaming.org/index.php/topic,20910.0.html
>
> In short, if you call Log.v("", gl.glGetString(GL10.GL_RENDERER));
>
> On the HTC phones, it says "Q3Dimension MSM7500 01.02.08 0 4.0.0",
> while on the Samsung (and Android Emulator) it says "Android
> PixelFlinger 1.0".
>
> On Sep 23, 6:58 pm, LemonDev <[email protected]> wrote:
>
>
>
> > i draw a cube with two sides textured(320*430 png) and let it rotate
> > between the two sides, but it's sad to get a 16 FPS on emulator and 9
> > FPS on the real phone. i don't known whether i have used the hardware
> > acceleration on my phone.
> > so i tried many parameters in OpenGLES ,finally i found i can set a
> > value in my CubeView(inherit from GLSurfaceView )'s constructor ,
>
> > public CubeView(Context context)
> > {
> > super(context);
>
> > this.getHolder().setType(SurfaceHolder.SURFACE_TYPE_HARDWARE); //
> > here is the crucial line
>
> > mRender = new CubeRender(this);
> > this.setRenderer(mRender);
> > }
>
> > setType with the value SURFACE_TYPE_HARDWARE can improve the OpenGL
> > rendering speed, and i get a rate of 14FPS on real phone, but has no
> > effect on emulator( i guess emulator didn't use hardware to render)
>
> > but the 14FPS also is not enough for me , 18 -- 20 may be
> > acceptable . the qualcomm demo neocore can render a complex arena on
> > 25-27 FPS in my phone.
>
> > so what's the problem with me, is there another ways to use the
> > hardware acceleration in OpenGL ES .
>
> > my phone has a cell of qualcomm MSM7201A with a hardware acceleration.
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