2009/10/2 José Prieto Garay <[email protected]>

> I think this is the point, normally when our application needs to be
> destroyed in order to release memory, or it's in a lower priority then
> onDestroy() is called.
>

That is not true.  If the user presses home, they will leave your app, it
will go in the background, and onDestroy() will not be called.  If you have
left a service running, it is still in the background, and it is running,
onDestroy() has not been called, but the system could very well kill it
anyway when under memory pressure (which you will see a lot on devices like
the G1 or myTouch).


> With this "Force Stop" stuff not, there isn't any way to be aware
> about our threads and tasks to be killed.
>

So how is this any different from a user going to the windows task manager
and force killing an app?  Or your application crashing while it is
running?  Or it ANRing and the user deciding to kill it?  Or the user
pulling the battery from their device?  Or a desktop machine losing power?
I don't think any of these things should leave an application in a bad state
it can't recover from.

-- 
Dianne Hackborn
Android framework engineer
[email protected]

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to