The build target can be set separately from the android:minSdkVersion attribute. Increasing the build target would allow you to use the supports-screens element in your manifest without that error.
It can be set in Eclipse by right clicking on the project -> choosing Properties -> choosing Android -> choosing an option under the Project Built Target heading. Increasing the android:minSdkVersion attribute would prevent people with older versions of Android from using your application. It is useful for that if you are going to use a new method without checking for it by reflection first or other changes that break the app in older versions. On Oct 30, 7:58 pm, mscwd01 <[email protected]> wrote: > I have had several emails from people with HTC Tattoo devices who say > they cannot find my app in the Market. > > After reading this page (http://d.android.com/guide/practices/ > screens_support.html) I believe I have to add the <supports-screens> > tag to my manifest file. However, when I try to do this I am > confronted with "Error no resource identifier found for attriute > support-screens in package 'android'" messages. What does one have to > do to update their manifest to tell the market an app supports all > screen sizes? > > Furthermore, if I need to change the android:minSdkVersion from "3" to > something higher or add the android:targetSdkVersion tag, will this > prevent people with older versions of Android from using my > application? > > Thanks -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

