On Nov 10, 7:29 am, chrispix <[email protected]> wrote: > We are getting a SIGSEGV 11 when launching our OpenGL activity. Here > is the logcat. It appears to happen on Droid Hardware, but not the 2.0 > Emulator. We are trying to do some testing to see if we can slowly > build up some code to cause a crash. Anyone else have any ideas?
Here's the converted stack trace; unfortunately it's pretty short: pid: 4852, tid: 4915 >>> com.froogloid.android.cowpotato <<< signal 11 (SIGSEGV), fault addr 00516000 r0 49f62680 r1 00515fe8 r2 00006d40 r3 00000000 r4 0041efc0 r5 0040a2d0 r6 80d75604 r7 00025440 r8 00000020 r9 00000000 10 000088e4 fp 00025440 ip 80d7565c sp 4876ad38 lr 80d0502c pc afe0df44 Stack Trace: RELADDR FUNCTION FILE:LINE 0000df44 memcpy /usr/local/google/buildbot/repo_clients/ git_eclair-sholes-release/bionic/libc/arch-arm/bionic/memcpy.S:103 80d0502c (unknown) (unknown) Are you executing any custom native code? Or is your app written entirely in Java? If this is repeatable, please file a bug on b.android.com and attach the APK. (The stack trace clipping may be due to the absence of .fnstart directives in the assembly source; this was very recently fixed, so we may be able to get a better stack.) -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

