3-6 learning days is enough to write a game that looks like hell and has subtle bugs !!!! LOL
-niko On Nov 18, 12:33 pm, Sundog <[email protected]> wrote: > Basically true. I learned enough in three days last year to write the > demo version of my Mahjongg game, which was downloaded about a hundred > thousand times. The hitch is Java, not Android. > > On Nov 18, 11:25 am, Andrei <[email protected]> wrote: > > > > > 3 to 6 days is enough, if you know Java, to start writing real apps, > > the rest you learn writing apps while producing something useful > > > On Nov 18, 10:33 am, Mark Murphy <[email protected]> wrote: > > > > Andreiwrote: > > > > 3-6 days should be more than enough to learn all Android > > > > That's unrealistic. I have been developing in, teaching, and writing > > > about Android for nearly two years, and *I* don't know "all Android". > > > Heck, I am going to be spending a chunk of time the rest of this week > > > just to wrap my head around the new contacts stuff. > > > > 3-6 days can give you a solid foundation for application development, > > > though. > > > > Going back to the OP: > > > > >> I am attempting to reach out to Android Developers who might be able > > > >> to answer a fundamental question... what is the best way to identify > > > >> Android developers in the US? > > > > How do you define "identify"? > > > > >> My company is thinking of training developers who have experience in > > > >> Java or Linux onsite at our facility in Dallas, TX for 3-6months in > > > >> Android development. We have clients in the telecom industry who are > > > >> in desperate need of individuals with expertise in Android development > > > >> but we haven't had much luck finding developers in the US. > > > > There is a crying need for a go-to site for Android jobs. > > > > Lacking that, I would advertise on > > > Craiglist,http://jobs.joelonsoftware.com/(ortheStackOverflow jobs area, > > > not > > > sure if these are the same thing), anddev.org's jobs board, LinkedIn's > > > Android Developer group, etc. > > > > That being said, many firms are growing their own Android development > > > teams through training. > > > > >> Do you think training is a viable option? If no, then how to identify > > > >> individuals with existing skills? > > > > I recommend students have experience with basic Java application > > > development (though not necessarily JavaME or Swing/SWT), plus > > > experience in some widget-based GUI development (which is most common > > > stuff outside of most Web app frameworks). > > > > Note that all of this assumes you are looking for Android application > > > developers. Firmware developers are a whole 'nuther kettle of fish. > > > > -- > > > Mark Murphy (a Commons > > > Guy)http://commonsware.com|http://twitter.com/commonsguy > > > > Android App Developer Books:http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

