3-6 learning days is enough to write a game that looks like hell and
has subtle bugs !!!! LOL

-niko

On Nov 18, 12:33 pm, Sundog <[email protected]> wrote:
> Basically true. I learned enough in three days last year to write the
> demo version of my Mahjongg game, which was downloaded about a hundred
> thousand times. The hitch is Java, not Android.
>
> On Nov 18, 11:25 am, Andrei <[email protected]> wrote:
>
>
>
> > 3 to 6 days is enough, if you know Java, to start writing real apps,
> > the rest you learn writing apps while producing something useful
>
> > On Nov 18, 10:33 am, Mark Murphy <[email protected]> wrote:
>
> > > Andreiwrote:
> > > > 3-6 days should be more than enough to learn all Android
>
> > > That's unrealistic. I have been developing in, teaching, and writing
> > > about Android for nearly two years, and *I* don't know "all Android".
> > > Heck, I am going to be spending a chunk of time the rest of this week
> > > just to wrap my head around the new contacts stuff.
>
> > > 3-6 days can give you a solid foundation for application development,
> > > though.
>
> > > Going back to the OP:
>
> > > >> I am attempting to reach out to Android Developers who might be able
> > > >> to answer a fundamental question... what is the best way to identify
> > > >> Android developers in the US?
>
> > > How do you define "identify"?
>
> > > >> My company is thinking of training developers who have experience in
> > > >> Java or Linux onsite at our facility in Dallas, TX for 3-6months in
> > > >> Android development. We have clients in the telecom industry who are
> > > >> in desperate need of individuals with expertise in Android development
> > > >> but we haven't had much luck finding developers in the US.
>
> > > There is a crying need for a go-to site for Android jobs.
>
> > > Lacking that, I would advertise on 
> > > Craiglist,http://jobs.joelonsoftware.com/(ortheStackOverflow jobs area, 
> > > not
> > > sure if these are the same thing), anddev.org's jobs board, LinkedIn's
> > > Android Developer group, etc.
>
> > > That being said, many firms are growing their own Android development
> > > teams through training.
>
> > > >> Do you think training is a viable option? If no, then how to identify
> > > >> individuals with existing skills?
>
> > > I recommend students have experience with basic Java application
> > > development (though not necessarily JavaME or Swing/SWT), plus
> > > experience in some widget-based GUI development (which is most common
> > > stuff outside of most Web app frameworks).
>
> > > Note that all of this assumes you are looking for Android application
> > > developers. Firmware developers are a whole 'nuther kettle of fish.
>
> > > --
> > > Mark Murphy (a Commons 
> > > Guy)http://commonsware.com|http://twitter.com/commonsguy
>
> > > Android App Developer Books:http://commonsware.com/books

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