If my app runs for more then half an hour on the G1 it will fail on inflating views from xml, giving an error about insufficient memory creating a bitmap. Another issue, which may be a side effect is that global static strings that are assigned at startup become null.
I have worked around that by throwing up setters around those statics that also store them as a private preference, and thrown up getters that read the preference in case of null. The root cause of all of my issues may be that when I call release on my MediaRecorder it sometimes hangs. No crash it just never returns, stalling the thread. I have worked around that by calling release in a thread that only does that. Is anyone else seeing and working around issues like these? I could use some advice. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

