I don't think you have fully identified the problem you are
experiencing. If you read the source for GLSurfaceView, you will see
that it does nothing special to handle KeyEvents. So the problem you
are having is probably unrelated to GLSurfaceView.

On Nov 28, 7:30 am, Mike <[email protected]> wrote:
> Hi,
>
> as soon as there's a GLSurfaceView in use, no other views receive any
> KeyEvents.
> MotionEvents however, are still working as expected.
> Is there a way to prevent GLSurfaceView from swallowing all KeyEvents?

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