Hi all ! Here is my problem : I would to make a simple application. The aim is to display map, which is a jpg picture. The user could move and zoom on it, in order to view a particular place. So the picture has to be in high quality.
So I start to load my picture from ressource with : Variable : private Drawable image; In my class constructor : image=context.getResources().getDrawable (R.drawable.mypicture); The original picture size is 3543x2300 and its weight is 498ko. But when the load instruction is running, the emulator gives me this error : "VM won't let us allocate 16297800 bytes". I thought that load a picture of this huge size will cause some problems, but I really don't know how to solve it... Maybe use OpenGL 2D or something like that... Can you give me some help, please ? Thank you everyone ! -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

