Hi all.

I understand the principle of a 9Patch image where the image stretches
to fit the text within it. But this all assumes that the image is a
background to a TextView, or similar.

What I want to do is draw an image to the canvas, and set the
contained text at the time (currently I'm using canvas.drawText) - but
here the image has no connection with the text, or with a view, so it
wouldn't know to stretch.

I know this can be done, I've seen it, I'm just not sure how to go
about it... it's a bit like on google maps where you have a marker
with a cloud image containing the info, it is set dynamically. Any
ideas appreciated!

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to