I was just testing the capabilities at this stage. I wanted to see if
it can be done at all. There are many applications I can think of that
require such capability.

On Dec 14, 4:00 pm, niko20 <[email protected]> wrote:
> You create two AudioTrack instances, then in each you pass a playback
> listener object, I don't see why you can to multiples at once..
>
> -niko
>
> On Dec 14, 7:27 am, Business Talk <[email protected]>
> wrote:
>
>
>
> > Is the AudioTrack fundamentally designed to be a singleton? Methods on
> > the OnPlaybackPositionUpdateListener receive just one argument, which
> > is the AudioTrack itself. And since the AudioTrack does not have
> > getTag/setTag methods I don't see any way to distinguish among
> > multiple AudioTracks in the OnPlaybackPositionUpdateListener methods
> > short of keeping track of references. So, if it's so why it's not
> > implemented as a singleton? Any thoughts. I am trying to implement
> > concurrent use of the AudioTrack. Anybody has any experience with this
> > approach? Am I wasting time?- Hide quoted text -
>
> - Show quoted text -

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