there may be a better way but I start with a large text size and run a loop checking if the paint.measurestring > getwidth and decrement text size each time.
On Jan 18, 7:39 am, Breezy <[email protected]> wrote: > I've a textview I want to span almost the length of the screen, then 2 > buttons at the bottom. > > Right now I'm using a relative layout with a textview and two buttons > and I can almost get it the way I want but the only thing is the > textview isn't as long as I want it. I want it to be as long as > necessary for whatever handset is using it. So a constant pixel > amount is out. > > Lets see if this will work. > > ------------------------------------- > | | > | | > | | > | | > | | > | | > | | > | | > | | > | | > |---------------- ----------------| > || | | || > |---------------- ----------------| > -------------------------------------
-- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

