2010/1/27 Mario Zechner <[email protected]>
> How does your onTouch method look like? Are you synchronizing on som
> object instance?
>
class EngineGLSurfaceView extends GLSurfaceView {
public EngineGLSurfaceView(Context context) {
super(context);
mRenderer = new EngineRenderer();
setRenderer(mRenderer);
}
public boolean onTouchEvent(final MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_DOWN) {
}
return true;
}
EngineRenderer mRenderer;
}
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