2010/1/27 Mario Zechner <[email protected]>

> How does your onTouch method look like? Are you synchronizing on som
> object instance?
>

class EngineGLSurfaceView extends GLSurfaceView {
    public EngineGLSurfaceView(Context context) {
        super(context);
        mRenderer = new EngineRenderer();
         setRenderer(mRenderer);
    }

    public boolean onTouchEvent(final MotionEvent event) {
        if (event.getAction() == MotionEvent.ACTION_DOWN) {
        }
        return true;
    }

    EngineRenderer mRenderer;
}

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