dp is a way of keeping things consistent over varying screen densities. If you don't want to do that you could specify one of these:
px Pixels - corresponds to actual pixels on the screen. in Inches - based on the physical size of the screen. mm Millimeters - based on the physical size of the screen. pt Points - 1/72 of an inch based on the physical size of the screen. dp Density-independent Pixels - an abstract unit that is based on the physical density of the screen. These units are relative to a 160 dpi screen, so one dp is one pixel on a 160 dpi screen. The ratio of dp-to- pixel will change with the screen density, but not necessarily in direct proportion. Note: The compiler accepts both "dip" and "dp", though "dp" is more consistent with "sp". sp Scale-independent Pixels - this is like the dp unit, but it is also scaled by the user's font size preference. It is recommend you use this unit when specifying font sizes, so they will be adjusted for both the screen density and user's preference On Feb 11, 6:37 am, taehun zzang <[email protected]> wrote: > I want to use 0.5, but don't work. > > "android:layout_marginTop="0.5dp" " > > can I use real number or not? > > I want to adjust pictures. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

