Hello all,
I can construct an Activity that utilized OpenGL to draw a square, set
properties, and
make it rotate around a fixed point by implementing
android.opengl.GLSurfaceView,Renderer
and configuring:
public void onSurfaceCreated(GL10 gl, EGLConfig config) {}
public void onDrawFrame(GL10 gl) {}
public void onSurfaceChanged(GL10 gl, int width, int height) {}
-----Separately----
I can construct a live wallpaper by drawing an image (Bitmap) to a
Canvas
as specified at:
http://developer.android.com/resources/samples/CubeLiveWallpaper/index.html
My Question:
I'm trying to figure out how to create a GLSurface and draw to it
within a Live Wallpaper.
I'm all about doing research. So, any advice is appreciated.
The Simple Cube wallpaper demo Google provided was VERY helpful.
I think a lot of folks would like to see something along those except
with an OpenGL cube in mind.
--Much appreciated. I'm totally new to OpenGL.
Josh Beck
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