Hi. I'm currently debugging an issue on MP3. Basically, our decoder shows glitches sometimes when doing seeks in the music player. At Openmax level, I've dumped the input buffers into a file, and it seems the audio data comes already corrupted from the mp3 parser (the frame seems to be complete). Is there any way to overcome this issue on the parser? (some configuration option that could ease the issue?). It seems that the the ARM codec is able to recover from this wrong data (I've also done the same experiment and the glitches are there before the decode function). I was wondering if it was possible to detect this before sending it for decoding, or this is a feature of this codec in particular.
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