Now I'm having a problem with aspect ratio. How does one handle for this? Getting the framework to rescale everything by density is not good enough, there are some resolutions where the aspect ratio seems to crop the game screen such as WQVGA400. What can I do?
On Mar 1, 10:09 am, rukiman <[email protected]> wrote: > OK turns out it was scaling ok. Not sure what happened. > > On Feb 28, 12:20 am, rukiman <[email protected]> wrote: > > > How can I make that inner linearlayout scale correctly? > > > On Feb 27, 6:25 pm, James Wang <[email protected]> wrote: > > > > Pre-scale resource should be depend on density of screen, not > > > resolution. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

