I don't think that that is totally correct. You can handle multiple
screen sizes, and still make the app work on 1.5. The new entries in
the manifest will be ignored by 1.5, so you are safe as long as you
don't use any new APIs/methods.



On 11 mar, 05:46, Kumar Bibek <[email protected]> wrote:
> Targetting 1.5 would be the safest. But, you can gradually shift to
> 1.6 when the next SDK comes out.
>
> But again, it depends on your app. If you are using some things that
> are only available on 16 and up, you do not have a choice. And also,
> if you have taken care of multiple screen sizes, which is a feature in
> 1.6 and up, you cannot compile your code for 1.5.
>
> Thanks and Regards,
> Kumar Bibek.
>
> On Mar 11, 9:43 am, jb <[email protected]> wrote:
>
>
>
> > Hi,
>
> > Very basic, newbie question. I'm new to the Android world. I'm nearing
> > completion of a port of my iPhone app to Android. The uncertainty I
> > have is what API Level to target. I've only tested on the emulator at
> > 2.1 and 1.6.
>
> > Any suggestions, ideas, things to consider?
>
> > TIA,
>
> > jb

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to